Hey guys! Just a quick note about that campaign #gamemusichelps cause I received a lot of messages about very exciting people wanting to participate, people from press and even some others claiming that idea etc. Just to clarify some points: 1) I'm NOT doing this to auto promote myself, I'm doing this because I want to give back what the Universe provides to me, which I am very grateful. I'm doing this because I feel good helping the ones in need and at the same time we are gonna be able to show to the world that music for games is way more than "just music"; 2) This initiative is to bring a lot of composers around the world together on this so EVERYONE can participate the way they want. I'm
Howdy my friends, Teoli here! 2016 was a great years in so many aspects! I was able to compose music for games that I love, create sound effects for characters that I cheer for, mix big orchestral pieces and so on. I worked in more audio assets for Jelly Splash, the new Bubble Island 2, the great VICE Documentary Game Changers, Tower Warrior, Rock'n'Rails and that's just to name a few that I can mention at the moment. I also was able to give interviews to lots of cool websites, magazines and speech at great places such as Comic Con Brazil, Google Developers Group and so on. It wouldn't be fair to complain with our Lady Universe, about my professional achievements. I was blessed with 2016. Ho
A headbanger howdy to y'all! The great studio of Samsung, Black River Studios, has finally announced their next project, Rock'n'Rails. This game is all about Rock'n"Roll + Rails + VR + Rock'n'Roll again and it has music and sound effects created and composed by Antonio Teoli. For this soundtrack, Antonio played all the instruments but for the voice, he had the help of the super talented singer Julio Federici. A resume on what the game is about can be found below: "The world of Rock ‘n’ Roll has been silenced, so it’s time to get loud! Take up guitars and basses, and blow up the Silence Beasts with a BAAANG! Ride on rails all over the city, shredding riffs solo or jamming with your friends,
Hello everyone, After the incredible result of the second edition of Comic Con Brazil in 2015, where Antonio Teoli was invited to talk about his career, the producers from VIVO decided to invite him again for Comic Con Brazil 2016. Last week, Antonio did not only one but two panels about Game Music at VIVO stand and again, it was a success. Filling the every seat (and more), Antonio Teoli talked about his career, tools, techniques, approaches and composed live - in a very interactive way - an epic music. The crowd loved and so do we :) So, we'd like to say a very big thank you to all of you who supported him during these days.